The Circle Unbroken

The Story So Far

I. The Necromancer’s Lair

Gathering for the first time in the humble mud-farming village of Hewe, the party was hired by the the legendary Faustus Blackstaff to slay a vile necromancer. While the necromancer in question, Edgar Gaunt, was kidnapping locals for his experiments, the party decided he wasn’t such a bad sort after all. After befriending him and discovering Faustus’s corruption by a mysterious group called The Circle, they set off to do battle with their original employer.

II. The Wizard’s Tower

Arriving in the city of Highhaven, the party found Faustus’s tower locked. After fighting through a horde of demons, the party found Faustus himself. While the wizard was once a great hero, he had since been corrupted by a cursed organ forged by the Composer himself and given to him by The Circle.

III. St. Edrick’s Asylum

IV. The Temple of the Red God

*V. The Mad Alchemist of Duskhaven

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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